#Ascii Scene
#Version 92
#Generator osgexport 0.14.2

osg::Group {
  UniqueID 102
  Name "Root"
  Children 1 {
    osg::MatrixTransform {
      UniqueID 92
      Name "Shuriken_LoD_3"
      Children 1 {
        osg::Geode {
          UniqueID 101
          Name "GeodeShuriken_LoD_3"
          Drawables 1 {
            osg::Geometry {
              UniqueID 94
              Name "Shuriken_LoD_3"
              StateSet TRUE {
                osg::StateSet {
                  UniqueID 95
                  Name "Shuriken_material"
                  UserDataContainer TRUE {
                    osg::DefaultUserDataContainer {
                      UniqueID 97
                      UDC_UserObjects 1 {
                        osg::StringValueObject {
                          UniqueID 98
                          Name "source"
                          Value "blender"
                        }
                      }
                    }
                  }
                  AttributeList 1 {
                    osg::Material {
                      UniqueID 96
                      Name "Shuriken_material"
                      UserDataContainer TRUE {
                        osg::DefaultUserDataContainer {
                          UniqueID 99
                          UDC_UserObjects 1 {
                            osg::StringValueObject {
                              UniqueID 100
                              Name "source"
                              Value "blender"
                            }
                          }
                        }
                      }
                      Ambient TRUE Front 0.00000 0.00000 0.00000 1.00000 Back 0.00000 0.00000 0.00000 1.00000
                      Diffuse TRUE Front 0.64000 0.64000 0.64000 1.00000 Back 0.64000 0.64000 0.64000 1.00000
                      Specular TRUE Front 0.50000 0.50000 0.50000 1.00000 Back 0.50000 0.50000 0.50000 1.00000
                      Emission TRUE Front 0.00000 0.00000 0.00000 1.00000 Back 0.00000 0.00000 0.00000 1.00000
                      Shininess TRUE Front 10.00000 Back 10.00000
                    }
                    Value OFF
                  }
                }
              }
              PrimitiveSetList 1 {
                  DrawElementsUByte GL_QUADS 4 {
                    0 1 2 3 
                  }
              }
              VertexData {
                Array TRUE ArrayID 16 Vec3fArray 4 {
                  -0.04225 -0.01750 0.00000
                  0.01750 -0.04225 0.00000
                  0.04225 0.01750 0.00000
                  -0.01750 0.04225 0.00000
                }
                Indices FALSE
                Binding BIND_PER_VERTEX
                Normalize 0
              }
              NormalData {
                Array TRUE ArrayID 17 Vec3fArray 4 {
                  0.00000 0.00000 1.00000
                  0.00000 0.00000 1.00000
                  0.00000 0.00000 1.00000
                  0.00000 0.00000 1.00000
                }
                Indices FALSE
                Binding BIND_PER_VERTEX
                Normalize 0
              }
              TexCoordData 1 {
                Data {
                  Array TRUE ArrayID 18 Vec2fArray 4 {
                    0.50005 0.00010
                    0.99995 0.00010
                    0.99995 0.99990
                    0.50005 0.99990
                  }
                  Indices FALSE
                  Binding BIND_PER_VERTEX
                  Normalize 0
                }
              }
            }
          }
        }
      }
      Matrix {
        1.00000 0.00000 0.00000 0.00000
        0.00000 1.00000 0.00000 0.00000
        0.00000 0.00000 1.00000 0.00000
        0.00000 0.00000 0.00000 1.00000
      }
    }
  }
}
